chore: fmt
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@ -6,11 +6,11 @@ Terminology:
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$$
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$$
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\begin{align}
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\begin{align}
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CM &: \text{Center of Mass} \nonumber \\
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CM &: \text{Center of Mass} \nonumber \\
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A &: \text{Midpoint between front wheels} \nonumber \\
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A &: \text{Midpoint between front wheels} \nonumber \\
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B &: \text{Midpoint between rear wheels} \nonumber \\
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B &: \text{Midpoint between rear wheels} \nonumber \\
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\vec F_A &: \text{Lateral force on the front wheels} \nonumber \\
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\vec F_A &: \text{Lateral force on the front wheels} \nonumber \\
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\vec F_B &: \text{Lateral force on the rear wheels} \nonumber \\
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\vec F_B &: \text{Lateral force on the rear wheels} \nonumber \\
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\end{align}
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\end{align}
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$$
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$$
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@ -34,7 +34,6 @@ $$
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\end{align}
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\end{align}
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$$
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$$
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## Forces
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## Forces
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### Force: Thrust
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### Force: Thrust
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@ -70,7 +69,7 @@ $$
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where the slip function $s$ is
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where the slip function $s$ is
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$$
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$$
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s(\theta_{slip}) =
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s(\theta_{slip}) =
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\begin{cases}
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\begin{cases}
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\theta_{slip} \cdot p & \text{for} \quad \theta_{slip} \leq 3\degree \nonumber \\
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\theta_{slip} \cdot p & \text{for} \quad \theta_{slip} \leq 3\degree \nonumber \\
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p & \text{for} \quad \theta_{slip} \gt 3\degree \nonumber \\
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p & \text{for} \quad \theta_{slip} \gt 3\degree \nonumber \\
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@ -78,4 +77,3 @@ p & \text{for} \quad \theta_{slip} \gt 3\degree \nonumber \\
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$$
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$$
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and $p$ is the peak.
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and $p$ is the peak.
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@ -4,3 +4,13 @@ Need to implement weight shift on car so front wheel steering has more effect wh
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Otherwise the breaking force prevents the steering.
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Otherwise the breaking force prevents the steering.
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Implement a CarDebugger node that displays force vectors.
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Implement a CarDebugger node that displays force vectors.
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## OSS graphics editors
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| NAME | in nixpkgs |
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| -------- | ---------- |
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| Krita | yes |
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| Pinta | yes |
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| Gimp | yes |
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| Inkscape | yes |
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| Graphite | no, web |
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@ -14,7 +14,7 @@ Would have to be a pretty small map with a timer.
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## King of the Hill
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## King of the Hill
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One place in the map is designated as the Hill.
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One place in the map is designated as the Hill.
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Control the hill for
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Control the hill for
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- FFA: Everybody for themselves.
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- FFA: Everybody for themselves.
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- Teams: Say 2-3 factions, in competition.
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- Teams: Say 2-3 factions, in competition.
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@ -40,8 +40,9 @@ Like Trackmania, everybody starts in a big mess and there is a road through the
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The police faction is hostile.
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The police faction is hostile.
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Obstacles:
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Obstacles:
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- Chasing police.
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- Police barricades.
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- Chasing police.
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- Police barricades.
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## Capture the Flag
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## Capture the Flag
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2
justfile
2
justfile
@ -16,7 +16,7 @@ fix:
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# Launch the editor
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# Launch the editor
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ed:
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ed:
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godot godot/project.godot
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godot godot/project.godot
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# Launch the game
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# Launch the game
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run:
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run:
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cargo build
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cargo build
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@ -2,4 +2,3 @@
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- The Timeless Jive
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- The Timeless Jive
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- Corners
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- Corners
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