docs: book heading colors and added sections
This commit is contained in:
parent
0c54e1bac1
commit
1101ba57e9
@ -7,3 +7,6 @@ title = "docs"
|
|||||||
[preprocessor.katex]
|
[preprocessor.katex]
|
||||||
after = ["links"]
|
after = ["links"]
|
||||||
pre-render = true
|
pre-render = true
|
||||||
|
|
||||||
|
[output.html]
|
||||||
|
additional-css = ["css/custom.css"]
|
||||||
|
26
docs/css/custom.css
Normal file
26
docs/css/custom.css
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
h1 > a { color: var(--h1) !important; }
|
||||||
|
h2 > a { color: var(--h2) !important; }
|
||||||
|
h3 > a { color: var(--h3) !important; }
|
||||||
|
h4 > a { color: var(--h4) !important; }
|
||||||
|
h5 > a { color: var(--h5) !important; }
|
||||||
|
h6 > a { color: var(--h6) !important; }
|
||||||
|
|
||||||
|
/* Default light theme */
|
||||||
|
html.light {
|
||||||
|
--h1: #005f73;
|
||||||
|
--h2: #0a9396;
|
||||||
|
--h3: #94d2bd;
|
||||||
|
--h4: #ee9b00;
|
||||||
|
--h5: #ca6702;
|
||||||
|
--h6: #bb3e03;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Default dark theme */
|
||||||
|
html.navy {
|
||||||
|
--h1: #94d2bd;
|
||||||
|
--h2: #a7c957;
|
||||||
|
--h3: #f4a261;
|
||||||
|
--h4: #e76f51;
|
||||||
|
--h5: #fcbf49;
|
||||||
|
--h6: #ff595e;
|
||||||
|
}
|
@ -2,6 +2,10 @@
|
|||||||
|
|
||||||
- [Brain Dump](./brain_dump.md)
|
- [Brain Dump](./brain_dump.md)
|
||||||
- [Workstreams](./workstreams.md)
|
- [Workstreams](./workstreams.md)
|
||||||
- [Game Modes](./game_modes.md)
|
- [Game Design](./game_design.md)
|
||||||
- [2D Vehicle Physics](./2d_vehicle_physics.md)
|
- [Game Modes](./game_modes.md)
|
||||||
- [Multiplayer](./multiplayer.md)
|
- [World Map](./world_map.md)
|
||||||
|
- [Radio](./radio.md)
|
||||||
|
- [Technical](./technical.md)
|
||||||
|
- [2D Vehicle Physics](./2d_vehicle_physics.md)
|
||||||
|
- [Multiplayer](./multiplayer.md)
|
||||||
|
1
docs/src/game_design.md
Normal file
1
docs/src/game_design.md
Normal file
@ -0,0 +1 @@
|
|||||||
|
# Game Design
|
@ -2,4 +2,4 @@
|
|||||||
|
|
||||||
## Determinism
|
## Determinism
|
||||||
|
|
||||||
The `.powf` function used in `car.rs` is distinctly non-deterministic.
|
The `.powf` function used in `car.rs` is distinctly non-deterministic. May or may not be a problem depending on Godot's multiplayer networking model.
|
||||||
|
41
docs/src/radio.md
Normal file
41
docs/src/radio.md
Normal file
@ -0,0 +1,41 @@
|
|||||||
|
# Music
|
||||||
|
|
||||||
|
Game music including in-vehicle radio stations and map district themes.
|
||||||
|
|
||||||
|
## Vehicle Radio Stations
|
||||||
|
|
||||||
|
Concepts for in-vehicle radio stations.
|
||||||
|
|
||||||
|
### Cassette Rewind FM
|
||||||
|
|
||||||
|
Retro disco radio station.
|
||||||
|
|
||||||
|
**Inspiration:** Breakbot Lazy Sunday Selecta.
|
||||||
|
|
||||||
|
**Description**: Blend of nu-disco, electro-funk, and French house, with strong retro influences.
|
||||||
|
|
||||||
|
### TranceDrift Transmission
|
||||||
|
|
||||||
|
Techno/Trance station.
|
||||||
|
|
||||||
|
### Vinyl Voltage FM
|
||||||
|
|
||||||
|
Electro Swing station.
|
||||||
|
|
||||||
|
### vintage-folk (unnamed)
|
||||||
|
|
||||||
|
Slower, vintage/folk station.
|
||||||
|
|
||||||
|
### Public Voices Radio
|
||||||
|
|
||||||
|
**Content:** Talks or interviews.
|
||||||
|
Plays historic segments. Find real clips that are old enough to not have copyright protection.
|
||||||
|
|
||||||
|
## Map Districts
|
||||||
|
|
||||||
|
Concepts for special districts to be found on the map.
|
||||||
|
|
||||||
|
### Blackridge
|
||||||
|
|
||||||
|
District style: Gritty urban decay, darker lighting, flickering neon, and a perpetual sense of rain-soaked unease.
|
||||||
|
Plays noir themed music.
|
3
docs/src/technical.md
Normal file
3
docs/src/technical.md
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
# Technical
|
||||||
|
|
||||||
|
Technical (engineering) topics.
|
@ -2,6 +2,11 @@
|
|||||||
|
|
||||||
This section is a high level overview of what is being or can be worked on.
|
This section is a high level overview of what is being or can be worked on.
|
||||||
|
|
||||||
|
## Player Camera
|
||||||
|
|
||||||
|
- [ ] Default zoom.
|
||||||
|
- [ ] Zoom-in delay (stay zoomed out after speed drops for some duration).
|
||||||
|
|
||||||
## World Map
|
## World Map
|
||||||
|
|
||||||
- [ ] Export from LDtk into Godot.
|
- [ ] Export from LDtk into Godot.
|
||||||
@ -30,5 +35,6 @@ This section is a high level overview of what is being or can be worked on.
|
|||||||
- [ ] Game Menu.
|
- [ ] Game Menu.
|
||||||
- [ ] In-vehicle radio.
|
- [ ] In-vehicle radio.
|
||||||
|
|
||||||
|
## Multiplayer
|
||||||
|
|
||||||
|
- [ ] ?
|
||||||
|
5
docs/src/world_map.md
Normal file
5
docs/src/world_map.md
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
# World Map
|
||||||
|
|
||||||
|
## Map Districts
|
||||||
|
|
||||||
|
|
Binary file not shown.
@ -1,4 +0,0 @@
|
|||||||
# Best
|
|
||||||
|
|
||||||
- The Timeless Jive
|
|
||||||
- Corners
|
|
Loading…
x
Reference in New Issue
Block a user