docs: workstreams

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Asger Juul Brunshøj 2025-06-10 09:37:36 +02:00
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# Summary
- [Brain Dump](./brain_dump.md)
- [Workstreams](./workstreams.md)
- [Game Modes](./game_modes.md)
- [2D Vehicle Physics](./2d_vehicle_physics.md)
- [Multiplayer](./multiplayer.md)

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# Workstreams
This section is a high level overview of what is being or can be worked on.
## World Map
- [ ] Export from LDtk into Godot.
- [ ] Road tileset.
## Vehicle Physics Model
- [ ] Dynamics (force based) vehicle model.
- [ ] Implement rear-wheel drive.
- [ ] Implement four-wheel drive.
- [ ] Implement no-grip state (wheels have lost static grip on the road).
- [ ] Implement handbrake.
- [ ] Kinematics low-speed model.
- [ ] Export parameters to be configurable in Godot editor.
## Audio
- [ ] Engine sounds.
- [ ] In-vehicle adaptations.
- [ ] Radio.
- [ ] Low-pass filter on outside audio?
- [ ] Doppler effect (pitch shift) on passing vehicles.
## UI
- [ ] Game Menu.
- [ ] In-vehicle radio.