docs: workstreams
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# Summary
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# Summary
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- [Brain Dump](./brain_dump.md)
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- [Brain Dump](./brain_dump.md)
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- [Workstreams](./workstreams.md)
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- [Game Modes](./game_modes.md)
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- [Game Modes](./game_modes.md)
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- [2D Vehicle Physics](./2d_vehicle_physics.md)
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- [2D Vehicle Physics](./2d_vehicle_physics.md)
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- [Multiplayer](./multiplayer.md)
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- [Multiplayer](./multiplayer.md)
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# Workstreams
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This section is a high level overview of what is being or can be worked on.
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## World Map
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- [ ] Export from LDtk into Godot.
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- [ ] Road tileset.
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## Vehicle Physics Model
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- [ ] Dynamics (force based) vehicle model.
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- [ ] Implement rear-wheel drive.
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- [ ] Implement four-wheel drive.
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- [ ] Implement no-grip state (wheels have lost static grip on the road).
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- [ ] Implement handbrake.
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- [ ] Kinematics low-speed model.
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- [ ] Export parameters to be configurable in Godot editor.
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## Audio
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- [ ] Engine sounds.
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- [ ] In-vehicle adaptations.
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- [ ] Radio.
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- [ ] Low-pass filter on outside audio?
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- [ ] Doppler effect (pitch shift) on passing vehicles.
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## UI
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- [ ] Game Menu.
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- [ ] In-vehicle radio.
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